Some more stuff that I made for in-game cinematics on For Honor.
Most props were created from scratch.
Chair and the table were kit bashed and uprezzed from existing in game assets.
Apppolyon sword wasn't modeled by me.
-Modeled in Zbrush and Textured in Mudbox using Megascans maps.
For Honor cinematics was a product of collaboration and hard work of many awesome people at Ubisoft Toronto and Ubisoft Montreal.
In-game capture was rendered with For Honor Anvil Fox engine and seasoned with Photoshop.
@ Ubisoft Entertainment - All Rights Reserved.