Vladimir Somov
Vladimir Somov
Senior 3D Artist - Cinematics @ Ubisoft Toronto
Toronto, Canada

Summary

Vladimir Somov is a 3D Artist working in the video game industry specializing on the game narrative and cinematics. He studied visual arts in the Sheridan College focusing on the environment painting, 2d design and landscape photography. Vladimir is currently a 3D generalist at Ubisoft Toronto. While at Ubisoft he worked on franchises like Assassin's Creed and Far Cry.

Skills

3D ModelingDigital SculptingHard Surface ModelingPBR TexturingConcept DesignDigital PaintingPhotographyTeam Management

Software proficiency

3ds Max
3ds Max
Maya
Maya
Mudbox
Mudbox
V-Ray
V-Ray
Keyshot
Keyshot
After Effects
After Effects
Photoshop
Photoshop
ZBrush
ZBrush
3DCoat
3DCoat
Knald
Knald
Quixel Suite
Quixel Suite
CRYENGINE
CRYENGINE

Reel

Productions

  • 220px starlink battle for atlas
    • Video Game
      Starlink Battle for Atlas
    • Year
      2018
    • Role
      Character/Assets Art - Cinematics
    • Company
      Ubisoft Toronto
  • Far cry 5 6948040
    • Video Game
      Far Cry 5
    • Year
      2018
    • Role
      Lead 3D Artist (Assets) - Cinematics
    • Company
      Ubisoft Toronto
  • Hero naked boxshotv2 tablet 205060 1 .f8887352
    • Video Game
      For Honor
    • Year
      2017
    • Role
      3D Generalist - Cinematics
    • Company
      Ubisoft Toronto
  • 91d uihocpl. sx522
    • Video Game
      Far Cry Primal
    • Year
      2016
    • Role
      3D Artist - Cinematics
    • Company
      Ubisoft Toronto
  • 220px acunity
    • Video Game
      Assassin's Creed: Unity
    • Year
      2014
    • Role
      Modeling/Texturing Artist
    • Company
      Ubisoft Toronto

Experience

  • 3D Cinematics Artist at Ubisoft Toronto
    Toronto, Canada
    October 2014 - Present