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Vladimir Somov
Vladimir Somov
Senior CG Generalist
Toronto, Canada

Skills

3D ModelingDigital SculptingHard Surface ModelingPBR TexturingConcept DesignDigital PaintingPhotographyTeam Management

Software proficiency

3ds Max
3ds Max
Maya
Maya
Mudbox
Mudbox
V-Ray
V-Ray
Keyshot
Keyshot
After Effects
After Effects
Photoshop
Photoshop
ZBrush
ZBrush
3DCoat
3DCoat
Knald
Knald
Quixel Suite
Quixel Suite
CRYENGINE
CRYENGINE

Productions

    • Video Game
      Far Cry 6
    • Year
      2021
    • Role
      Concept Art / Cinematic Set Design
    • Company
      Ubisoft Toronto
    • Video Game
      Starlink Battle for Atlas
    • Year
      2018
    • Role
      Character/Assets Art - Cinematics
    • Company
      Ubisoft Toronto
    • Video Game
      Far Cry 5
    • Year
      2018
    • Role
      Lead 3D Artist - Cinematics
    • Company
      Ubisoft Toronto
    • Video Game
      For Honor
    • Year
      2017
    • Role
      3D Generalist - Cinematics
    • Company
      Ubisoft Toronto
    • Video Game
      Far Cry Primal
    • Year
      2016
    • Role
      3D Artist - Cinematics
    • Company
      Ubisoft Toronto
    • Video Game
      Assassin's Creed: Unity
    • Year
      2014
    • Role
      Environment Modeling/Texturing
    • Company
      Ubisoft Toronto

Experience

  • Principal Cinematics Artist at Ubisoft Toronto
    Toronto, Canada
    January 2014 - September 2019