The last post I have for For Honor cinematics, it's everything else I made that is worth posting.
Some assets made from scratch some are up-rezed geo and textures.
-Modeled in Zbrush/3DsMax and Textured in Mudbox using Megascans maps.
For Honor cinematics was a product of collaboration and hard work of many awesome people at Ubisoft Toronto and Montreal.
All images were rendered with For Honor Anvil Fox engine and seasoned with Photoshop.
@ Ubisoft Entertainment - All Rights Reserved.