Grungy Metals

Some of the grungy metal materials I made for the ice cave scene - https://www.artstation.com/artwork/843Lm
Made using V-Ray Blend shaders with curvature and AO for various tear and wear effects.

-Megascans for surface break-ups and some displacements
-Surface Mimic for bump

3dsMax with Vray

Vladimir somov shaderball 01

Generic Metal - Dirt - Paint -Rust

Vladimir somov shaderball 02

Generic Metal - Chipped Paint -Rust

Vladimir somov shaderball 03

Generic Metal - Scratched Paint -Rust

Vladimir somov shaderball 04

Generic Metal - Rust

Vladimir somov dhaderball gif1
Vladimir somov dhaderball gif2